Treasure deck

The treasure deck contains treasure items that can have activated, paid, or passive effects. Some of these cards have the "Eternal" effect, meaning they cannot be stolen or destroyed by other players/when you die.

Gameplay
2 Treasure cards will always be up for sale, when it's your turn you may buy 1 Treasure card from the shop, or from the top of the deck. All Treasure cards cost 10 cents.

Starting Items
Starting items can be either active or passive, but always have the "eternal" modifier, making it so they cannot be destroyed, traded, or stolen.

Active
Active Items have gold borders, you use these by turning them sideways, you can't use it again until it rotates back to your turn (or otherwise specified) You can use these items anytime in response to any action, even if it's not your turn.

Paid
Paid Items will have a "$" on them. You can use Paid Items as much as you like, as long as you pay the price, the cost could be money, counters, items, or loot.

Passive
Passive Items have silver borders and don't need to be activated and will passively help you.

Additional notes

 * Gimpy was buffed since it was revealed on McMillen's website but it was not reflected on its page.
 * McMillen's website has two Guppy cards and two Nickel cards on the Four Souls+ Expansion Pack but Divorce Papers and Libra are missing.
 * The following were original to the card game: Sleight of Hand (might be based on Telekinesis), Dark Arts (might be based on Betrayal), Modeling Clay, Library Card, Battery Bum, Golden Razor Blade, Cheese Grater, The Chest (might be based on Lil Chest), Daddy Haunt, Guppy's Eye, Mama Haunt
 * Bag-O-Trash was released in Four Souls+ shortly before the release of The Legend of Bum-bo in which it was Bum-bo's starting equipment
 * The following were retitles from ingame items: Decoy is based on Best Friend, Baby Haunt on Lil Haunt