The Binding of Isaac: Four Souls Wiki
(→‎Bosses: Added an extra sentence highlighting Delirium's exception to the boss cards always giving souls upon death.)
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===Mega Bosses===
 
===Mega Bosses===
Mega Bosses are incredibly hard-to-fight versions of bosses, of which only a few appear in the game. There are 4 of these in the game, [[Hush]] being Gold Box exclusive. These Mega bosses include: [[Mom!]], [[Satan!]], [[Hush]], and [[The Lamb]]. They are high risk, and high reward Bosses to fight. They all drop 2 souls. ([[The Lamb]] is an exception, as you gain one soul from him, but also steal one from another person)
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Mega Bosses are incredibly hard-to-fight versions of bosses, of which only a few appear in the game. There are 4 of these in the game, [[Hush]] being Gold Box exclusive. These Mega bosses include: [[Mom!]], [[Mom's Heart]], [[Isaac!]], [[Satan!]], [[Hush]], and [[The Lamb]]. They are high risk, and high reward Bosses to fight. They all drop 2 souls. ([[The Lamb]] is an exception, as you gain one soul from him, but also steal one from another person)
 
<gallery widths="250px" heights="341px" mode="nolines">
 
<gallery widths="250px" heights="341px" mode="nolines">
 
File:Hush.png|link=Hush|[[Hush]]
 
File:Hush.png|link=Hush|[[Hush]]

Revision as of 18:48, 20 September 2019


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Monster Card

The Monster deck contains monsters, bosses, treasures, and curses. There are 100 Monster cards in the base came, and an extra 20 in the gold box expansion.

Gameplay

2 Monster cards must be in play at all times, when it's your turn you May choose to attack 1 of the 2 monsters in play, or attack the top card in the Monster deck, putting that card on top of one of the 2 cards already there. You Must keep attacking until either the monster dies, or you die. When you kill a monster, get your reward and replace the card.


There are 4 parts to a Monster / Boss / Mega Boss

HeartHealth: The amount of health the monster has

Dice Dice Roll: The roll you have to get to damage the monster, when you get that roll or more, you will damage that monster equal to the damage shown on your player card (including items or anything that boost your damage)

Sword Damage to Player: The amount of damage that's done to the player if the player misses (not rolling a high enough number)

Skull Rewards: When the Monster is killed, the reward the player gets

List of cards

Basic monsters

Usually weaker enemies that have lesser rewards.

Holy/Cursed Monsters

Holy/Cursed monsters are monsters with special effects that can be good or bad. These effects usually only take effect when a certain number is rolled. These were confirmed in an early live stream, but few have been seen. They can be identified with a white or purple background respectively.

Bosses

Strong enemies that almost always have a soul as a reward. The only exception to this is Delirium, who instead allows a player to take 2 Treasure Cards upon being defeated.

Mega Bosses

Mega Bosses are incredibly hard-to-fight versions of bosses, of which only a few appear in the game. There are 4 of these in the game, Hush being Gold Box exclusive. These Mega bosses include: Mom!, Mom's Heart, Isaac!, Satan!, Hush, and The Lamb. They are high risk, and high reward Bosses to fight. They all drop 2 souls. (The Lamb is an exception, as you gain one soul from him, but also steal one from another person)

Random Happenings

Random Happening are cards that you don't fight, but affect you, you might have a choice.

Curses

Curses are negative effects that effect you until you die.

Additional notes

  • Delirium doesn't fit anywhere on the list, as said in a tweet by Edmund, yet still acts like a monster card, and is in the monster deck.
  • If a card has has "Draw #" or "Loot # on it's reward, it's always referring to Loot Cards